Showing posts with label Jared Cohn. Show all posts
Showing posts with label Jared Cohn. Show all posts

Saturday, July 7, 2018

Atlantic Rim: Resurrection: Shit Sandwich

If I really had nerve, I would leave the review at just the title. If you’re about to be executed, or dying of a painful disease, and need a movie to make that last hour an a half a reason to embrace oblivion, Atlantic Rim: Resurrection is that film. It’s so lazily, stupidly conceived, executed, and then marketed that I would go so far as to call it a blight on moviemaking. You may remember that I loathed Atlantic Rim. Everything about the sequel is worse. Everything.

In the introductory voice over, we’re told that the monsters threatened all life on Earth. Two monsters failing to attack a Florida city and then going on to New York isn't even close. Likely this is a pull from the similarly histrionic 1999 Yonggary, histrionics that are completely not supported by the film. There’s a lot of this in the film, claims in the dialog that are utterly unsupported by the rest of the script.

This image is a reminder of the monsters from the first film:

Remember these guys? The director doesn't either.

Much of the beginning of the film is a montage of stock military footage, a common way for a cheap production to stretch its run time. Hey, director Jared Cohn, if you’re pulling from Coleman Francis’ playbook, you may want to stop. Cohn’s direction is just about on the level of the Charles Band films, Kraa and Zarkor, only without the competently-directed sequences from SPFX director Michael Deak. I really would have preferred suitimation to the lazy and uninteresting CG we get. Because bad as Atlantic Rim was, they must have cut the budget or found people even less competent. Possibly both.

The old stretch out the film with stock military footage dodge.

I like dumb films. Pacific Rim and Rampage weren’t the most sophisticated scripts out there, but they drew me along because they had some interesting ideas and executed them with enthusiasm. But Atlantic Rim: Resurrection isn’t dumb. It aspires to be dumb, but it doesn’t have enough juice. If I were to call it anything, I’d say it was holoanencephalic. The entire film is a holding action until the end mercifully arrives.

The film starts with footage from the first film in order to pad out the run time, and to refresh our memory of the goofy monster. But when the monsters show, they’re completely different. Not just a different skin, or a different color, but literally six-legged as opposed to four-legged. No explanation is given, and in fact the film goes so far as to completely ignore the differences between the monsters. The kaiju don’t even look like what’s on the promotional materials. It’s like Cohn is daring us to like the film, making it as difficult as possible.

Didn't you look different at the beginning of the movie?

As befits such a basement-level production, the script is also garbage. Six minutes in, the monsters have appeared on a populated beach, but in some random-ass bar, nobody knows that the monsters have returned. Because there’s a lack of cameras, phones, and social media or something. Or because the script is utterly incompetent. Further, nothing seems to have a fixed location. It’s all X miles from the Atlantic Coast. Which isn’t some sort of two thousand mile stretch of America.

Didn't you look different at the beginning of the movie?

When the armed forces have to retreat from the sprawling city, they regroup at sandstone mountains of Florida. Which makes a certain amount of sense, because the promotional blurb says “Los Angeles is under attack by monsters. The mechs attempting to fight them off are better armed than their precursors, but so are the creatures.” Los Angeles is on the Atlantic, right? I mean, it clearly is the suburbs of Los Angeles, but could someone have actually paid attention enough to not list it as Los Angeles in the promotional material? Ha ha, no. Because everything about this production is cheap, incompetent, and performed without thought.

The sandy mountains of Florida Or LA. Who actually cares, right?

But hey if you wanted a kaiju movie about scientists complaining about competing computer formats, this is totally your film. Because that’s fascinating I mean, sure someone says “One wrong line of code, this whole place is going to blow.” Apparently, they’re writing their computer programs in C4+ or some other idiotic bullshit.

A lot of cues are taken from Pacific Rim. There’s the scientist who might sympathize too much with the kaiju. I don’t suspect Geoff Meed took his cues from the original Godzilla, the dialog is much closer to Pacific Rim. There’s a new neural link that’s used to control the robots. Which doesn’t work as well as the previous interface. Which is stupid. The new control scheme involves long joysticks, which the robot-jocks occasionally jerk around, making them look like they’re playing rock-em sock-em robots. What else did Meed watch? Probably Cloverfield. After the first monster is killed, its body swells and then explodes with smaller versions of the monster. Sort of a reverse Legion from Gamera 2: Attack of the Legion. Only stupid. When the two monsters combine into a single monster, it gains an acid spit, similar to Reptilicus.

Big big ones and the little ones and God I don't care *drinks tequila*

The film also has a certain amount in common with the 1998 Godzilla. The film’s plot solution is not actually a firepower, but a complete bullshit science thing. Half-way through the film, but the plot throws all sorts of mechanical glitches in the way so the technological McGuffin doesn’t get deployed until the film’s run time is running down. I don’t know if that’s a deliberate homage, or if two less-than-stellar scriptwriters had the same idea. I suppose it doesn’t matter, since the bungled results are the same.

I AM THE SAVIOR OF MANKIND!

The incompetent script and direction aren’t just lazy and uninspired, though. They actively embrace the worst stereotypes in film-making. Does the black jaeger pilot buy it first? You betcha. Does the black guy who replaces him suicide ram the monster and die? You betcha. And just in case you had some hope because the initial jaeger pilots are two women in addition to the black guy, during the second jaeger fight, the experienced women pilots are locked into a room, and the white scientist, who also knows how to pilot the jaeger, gets to deliver the killer goo that he scienced up to destroy the monsters. White action science guy saves the day while everyone else is sidelined. How original

Big big ones and the little ones and God I don't care *drinks tequila*

The film raises some real questions about the nature of film making. Is it really dialog if it’s just there to waste time? It's certainly not exposition. There are times that the characters are standing next to each other, telling the audience what they might see if Asylum had a budget. There’s also a surprising amount of travel by car while we get two-second glimpses of the robot/kaiju fight. I mean, technically, this is a movie. It’s a series of still pictures run together to create the illusion of motion, there are people that recite lines they have memorized. But it’s all so incompetently done that it’s not actually entertaining. It’s a masterclass in what happens if you don’t pay attention, don’t care, or possibly have utter contempt for your audience. Monsters demonstrated that you don’t need a huge budget in order to make a decent monster film. However, some good ideas, appropriate dialog, and competent direction all help make a film worth watching. Even less than Atlantic Rim, Atlantic Rim: Resurrection is a desolate void of interest.

Thursday, March 19, 2015

The Bitter End: Atlantic Rim

The people at Asylum Productions have embraced the term mockbuster, partially because it keeps them from being labelled rip-off artists. Atlantic Rim is a production intended to ride the coat-tails of Pacific Rim. Watching it, which is a chore, points out how rich in visual language and texture Del Toro's film is. How much depth there is in unspoken backstory, and how much he actually cared about this film. When I watch this, I am reminded of the Full Mon Production films: Kraa and Zarkorr. These were made without love, without a passion for the subject. They're quickies, churned out to make a few bucks, and then on to the next assignment.

Atlantic Rim had a budget of about half a million dollars; the same as Gareth Edwards' Monsters. It is so relentlessly cheap, in script and direction, that it looks cheaper than it is. Even such a cursory glance at kaiju film as the writers and directors took reveals that they know something about Kaiju film. True to its Kaiju roots. Stock footage of carrier groups to pad out the run time? Check. They could have learned a lot from Daiei, if they'd cared to study.

Aliens invade, Mankind fights back.

Like Godzilla, the creatures come from the sea. Because only the sea is large enough to conceal something this big. In this case, apparently, the sea is the Persian Gulf, according go the screen in the minisub. There's an oil rig, and it gets attacked by a giant monster from the sea. The script doesn't get much about 4th grade reading level. "An explosion would have registered on scientific readings." says the science advisor.

SONAR is detecting large landmasses, possibly Africa and Asia Minor.

And there are our pilots. Entirely as unlikable of the characters in Cloverfield. The rogue, Red Watters, is an unpredictable loose cannon who has temper issues, and within three minutes of being introduced, is beating people up in an alley. There's also the girl, Tracey, and the other pilot, Jim, who seems like the only character who has ever seen the word restraint. Their call signs are red, blue, and green, which is the color of the lights in their cockpit. Although like Pacific Rim, they production team only built one cockpit, the only difference in Atlantic Rim is the color of the lights.

A loose cannon who's unpredictable and indispensible.

Yeah she sleeps with both of them.

And the brother doesn't get the LED string.

The plot has no stakes, no consequences. Blue's power goes out during the first dive, and I stare at the screen, really unaware of that this means. After some attempts at lengthening the completely manufactured drama, she gets it back up. This is a little bump in the long and interminable countdown of how deep they're going. It's an amazing six and a half minute sequence in which nothing relating to the plot or of any interest happens on screen. Six and a half minutes.

There's a fight, and it turns out that this wasn't the only monster, shades of Gorgo. The second monster (same model as the first monster) attacks, and the pilots scramble around the small airport, pretending it's a Navy base. They bomb the creature, wounding it. It slithers back into the ocean, everyone celebrates because they think they've destroyed it.

Did  mention the model sizeing is a problem?

Which brings us to a plot problem. If the creatures can be injured and destroyed by conventional weapons, why the hell are they re-deploying the Armada bots? Because the plot. Why does it taken less than a day to upgrade the bots? The plot. Because the bots now have weapons, jet packs, and a neural interface. Why does the creature attack New York when all the other attacks have been on the Gulf Coast? Because King Kong, Q the Winged Serpent, The Beast, Clover, and Godzilla have done it already. It even takes out the flatiron building. A fair portion of the last fight takes place at the George Washington Bridge, like Cloverfield.

Hey! The Flatiron Building!

There's a Colonel who is really into dropping a bomb to destroy the monster. He draws a weapon on the Admiral. With his back to a pair of M-16-holding guards. They are not part of the plot, however, so they do nothing. I mean why didn't they just not put the guards in if they weren't going to do anything?

Hey guys wityh guns? Gonna do anything?

Red throws the monster into outer space, because the suits are escape-capable, and nukes it in orbit. Yay! Plot over.

Like a lot of the newer films, Cloverfield and Monsters, the creatures don't have names. They're just creatures. And unlike Pacific Rim, there's no real exploration as to where it might have come from. Even Cloverfield spend more time and effort on the creature's backstory. On the other hand, we have a lot of shots of Blue flailing around pretending to swing her sword.

Monster goes rawr.

The film lacks charm. Or really any sort of positive characteristic. Full Moon Studios films were at least laughably bad. This film is so bad it's insulting. Asylum doesn't care. Have the chatacters repeat the same phrase four times in less than three minutes? Yeah! Totally irrelevant sideplots that serve no purpose other than eating up time? Shove a couple more in there! It's irritating tho realize that the producers at Asylum think this is a product that should be purchased and watched. I saw it for free, and I still feel ripped off. I don't even recommend it for people who love terrible films.

Hey! The Flatiron Building!

And this is, as the title says, the bitter end. I'm ending the weekly My Year of Monsters after eighty-nine films and nearly two years. I've looked at giant monster films from 1933 to 2014, cheap, good, bad, and historic. It's been fun. There will be other kaiju films, and I'll address them as they come up, adding them to the label. I am anticipating another Gamera project, now that the franchise is 50. The second Host film is due out sometime, and further in the future D-Wars; Mysteries of the Dragon, Skull Island, Toho's next Godzilla film, Pacific Rim 2, Earth Defense Widow, and the second Legendary Godzilla. In addition, there are a couple of films I'm going to go back and look at, such as the Italian cut Cozzilla, the influential Elliot and Rossio script that never got made. But I won't be doing this on a weekly basis any more.

Thanks for reading, I'll write more soon.